For the past week we have been working on the final missing feature of the client-dedi, RCON.
For those of you who don’t what RCON is, it is a protocol that allows you to remotely manage your server, using third party tools like ProCon.
RCON is extremely handy, as it allows you to perform several server-side actions, like changing the active map, managing (kicking/banning) players, and modifying various other parameters of the dedicated server.
Read more on the Venice Unleashed Blog.
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